王 璐 博士


Lu Wang (王璐)



Correspondence:School of Software, Software Park Campus, Shandong University, No.1500, Shunhua Road, Jinan, Shandong Province, P.R. China

Zip Code:250101

Email:luwang_hcivr@sdu.edu.cn

中文主页:http://ercdm.sdu.edu.cn/info/1013/1071.htm




Vita


I am now a professor in School of Software of Shandong University, and a member of the HCI&VR Group. I received my Ph.D. degree in the Department of Computer Science and Technology at Shandong University of China in 2009. My research interests include photorealistic rendering, non-photorealistic rendering, geometric modeling, and human computer interaction etc.




Selected Publications


Junqiu Zhu, Yanning Xu*, Lu Wang*. A Stationary SVBRDF Material Modeling Method Based on Discrete Microsurface, Computer Graphics Forum (Pacific Graphics 2019). [Code]
Yulin Liang, Beibei Wang, Lu Wang*Nicolas Holzschuch, Fast Computation of Single Scattering in Participating Media with Refractive Boundaries using Frequency Analysis, IEEE Transactions on Visualization and Computer Graphics, 2019. [Link
Xiang Xu, Beibei WangLu Wang*, Yanning Xu, Chenglei Yang, Xiangxu Meng. A Task and Data Balanced Distributed Photon Mapping Method, Computers & Graphics, 82: 214-221, August 2019.

Yufei Chai, Yanning Xu*, Maopu Xu, Lu Wang. Two-layer microfacet model with diffraction, Computers & Graphics, 2019. https://doi.org/10.1016/j.cag.2019.08.017.
Beibei Wang, Lu WangNicolas Holzschuch. Fast Global Illumination with Discrete Stochastic Microfacets Using a Filterable Model. Computer Graphics Forum (Pacific Graphics 2018), 2018, 37 (7):1-10.
Liangsheng Ge, Beibei WangLu WangNicolas Holzschuch. A Compact Representation for Multiple Scattering in Participating Media using Neural Networks. Siggraph 2018 Talks, Aug 2018, Vancouver, Canada.
Xiang Xu, Beibei WangLu Wang*, Yanning Xu, Tamy Boubekeur. Vectorized Point based Global Illumination on Intel MIC Architecture. Computers & Graphics, 70:206-213, February 2018.
Chun-meng Kang, Lu Wang*, Yan-ning Xu, Xiang-xu Meng, Yuan-jie Song. Adaptive Photon Mapping Based on Gradient, Journal of Computer Science and Technology, 31(1): 217–224, Jan. 2016.
Chun-meng Kang, Lu Wang*, Pei Wang, Yan-ning Xu, Xiangxu Meng. Coherent Photon Mapping on the Intel MIC Architecture, Journal of Computer Science and Technology, 30(3):519-527, May. 2015.
Qiong Zeng, Ralph R. MartinLu Wang, Jonathan A.Quinn, Yuhong Sun, Changhe Tu*. Region-based Bas-relief Generation from a Single Image, Graphical Models(GMOD),76(3):140-151, 2014.
Lu Wang*Tiow-Seng Tan, Chi-Wan Lim, Xiang-Xu Meng, Cheng Du, Zhen-fang Ji. EfficientImplementation of Point Set Reconstruction by Multi-Layer Peeling Algorithm, Computers & Graphics, 35(2):208-217, 2011April.
Lu WangChanghe TuWenping Wang, Xiangxu Meng, Bin Chan, Dongming Yan. Silhouette smoothing for real-timerendering of mesh surfaces, IEEE Transactions on Visualization and Computer Graphics, 14(3): 640-652,2008.




Other Publications


王贝贝,王璐,肖懿,王锐, 基于物理的真实感绘制方法研究进展, CCF 2018-2019中国计算机科学技术发展报告, 机械工业 出版社, 2019-10, pp. 255-299。


Yajie Xu, Lu Wang*, Yanning Xu, Siyuan Qiu, Maopu Xu, Xiangxu Meng*, Cross-device task interaction framework between the smart watch and the smart phone, Personal and Ubiquitous Computing, pp.1-11, 2019.(SCI, CCF C)


Yajie Xu, Lu Wang*, Yulin Wang, Jiyue Hu, Peng Shao, Yijia Ma, Xiangxu Meng, EZCalm: A User Emotion Regulation System by Immersive Music Based on Plutchik's Wheel of Emotions, Journal of Beijing Institute of Technology, 2019, 28(1):67-74.(EI)


徐翔, 王璐*, 徐延宁, 杨承磊, 孟祥旭, 基于点的全局光照绘制方法综述, 计算机辅助设计与图形学学报,2019,31(5):689-697.(EI)


Lu WangLaikuan Wong, Yajie Xu, Xiao Zhou, Siyuan Qiu, Xiangxu Meng, Chenglei Yang*. The design and empirical evaluations of 3D positioning techniques for pressure-based touch control on mobile devices. Personal & Ubiquitous Computing,22(3):525-533, June 2018.(SCI, CCF C)


Wei Gai.*, Chenglei Yang*, Yulong Bian, Chia Shen*, Xiangxu Meng*,Lu Wang*, Juan Liu, Mingda Dong, Chengjie Niu, Cheng Lin. Supporting Easy Physical-to-Virtual Creation of Mobile VR Maze Games: A New Genre. CHI Conference on Human Factors in Computing Systems. ACM, 2017:5016-5028.(CCF A)


Xiang Xu, Pei Wang, Beibei Wang,Lu Wang*, Changhe Tu, Xiangxu Meng, Tamy Boubekeur, Efficient Point based Global Illumination on Intel MIC Architecture, EUROGRAPHICS 2016 - Posters, 2016.


Chun-meng Kang,Lu Wang*, Yan-ning Xu, Xiang-xu Meng, A survey of Photon Mapping State-of-the-Art Research and Future Challenges, Frontiers of Information Technology & Electronic Engineering,17(3):185-199, March 2016.(SCI)



Siyuan Qiu,Lu Wang*, and Laikuan Wong. 2016. Pressure-based touch positioning techniques for 3D objects. In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D '16). ACM, New York, NY, USA, pp.199-200, 2016.


Chunmeng Kang, Lu Wang*, Xiangxu Meng, and Yanning Xu. 2016. Progressive photon mapping with sample elimination. In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D '16). ACM, New York, NY, USA, pp.201-201, 2016.


王筱婷,王璐*, 孟祥旭. 带洞点云多层同步表面重建方法. 软件学报, 2016, 27(10):2642-2653.(EI)


岳双燕,王璐*,陆巧,孟祥旭,符合认知心理的三维人脸线条化评估方法,计算机辅助设计与图形学学报,2016,28(7).(EI)


Liming Lou,Lu Wang*, Xiangxu Meng, Stylized strokes for coherent line drawings, Journal of Computational Visual Media, 1(1):79-89, March 2015.


宋元杰,王璐*,孟祥旭,采用Intel集成众核架构的并行光线追踪加速方法,计算机辅助设计与图形学学报,27(12): 2313-2322, 2015.12.(EI)


陆巧,王璐*,孟祥旭,结合深度图像和强度图像的人脸浅浮雕生成方法,计算机辅助设计与图形学学报,27(7):1172-1181, 2015.7.(EI)


Lu Wang*, Li-ming Lou, Cheng-lei Yang, Yue-zhu Huang, Xiang-xu Meng, Portrait drawing from corresponding range and intensity images, Journal of Zhejiang University SCIENCE C (Computers & Electronics), 14(7):530-541, 2013. (SCI)


Liming Lou,Lu Wang*, Xiangxu Meng, Coherent Stylized Lines for Mesh Surfaces by Contour Triangles, 13th International Conference on Computer-Aided Design and Computer Graphics(CAD/Graphics 2013), pp. 391-392, 2013.(EI)


Qiao Lu ,Lu Wang*, Li-ming Lou, Hai-dong Zheng, Evaluating line drawings of human face, 2013 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA 2013, no.6694337, pp.1-9. (EI)


Lu Wang*, Tiow-Seng Tan, Chi-Wan Lim, Cheng Du, Xiang-xu Meng, Streaming Surface Reconstruction on Spacially Coherent Point Sets, Pacific Graphics 2009, pp.59-62.


Chenglei Yang,Lu Wang*, Bing Sun, Xu Yin, Xiaoting Wang, Li Liu, Lin Lu, Natural Interaction Based Online Military Boxing Learning System, International Journal of Distance Education Technologies (IJDET),11(3):98-108,2013.(EI)


屠建军,王璐*,屠长河,孟祥旭,基于GPU的网格模型平滑阴影的实时绘制,计算机辅助设计与图形学学报,23(1):138-143, 2011. (EI)


Lu Wang*, Hai-sen Zhao, Wan Chen, Cheng-lei Yang, Xiang-xu Meng, O3D-based personal museum designing system in virtual learning environment, Int. J. Cont. Engineering Education and Life-Long Learning, 21(1):55-71, 2011. (EI)


Lu Wang*, Jian-wei Guo, Cheng-lei Yang, Hai-seng Zhao, Xiang-xu Meng, O3D-Based Game Learning Environments for Cultural Heritage Online Education. Entertainment for Education, Lecture Notes in Computer Science, v.6249:417-428, 2010. (EI)


Hai-sen Zhao,Lu Wang*, Jian-wei Guo, Yin-ping Zhou,Yuan wang, Xiao-nan Cao, Cheng-lei Yang, Xiang-xu Meng, Design and Implementation of Personal Museum-based on O3D,The 14th Global Conference on Computers in Education, 2010, pp.128-132.


Lu Wang*, Chun-mei Duan, Cheng-lei Yang, Xiang-xu Meng, Real-time Cartoon-style Rendering of Coarse mesh surfaces, Aisagraph2008, Tokyo, Japan, 2(2):86-93, 2008.


Lu Wang, Chenglei Yang, Meng Qi, Rui Wang, Xiangxu Meng, Xiaoting Wang, Design of a Walkthrough System for Virtual Museum Based on Voronoi Diagram, The 3rd International Symposium on Voronoi Diagrams in Science and Engineering (ISVD 2006), Canada,2006.(EI)


Chenglei Yang, Pu Shi, Wei Zao,Lu Wang,Xiangxu Meng, Jiaye Wang, New Intersection Algorithm of Convex Polygons Based on Voronoi Diagrams, The 3rd International Symposium on Voronoi Diagrams in Science and Engineering (ISVD 2006), Canada,2006. (EI)


Xiangxu Meng, Meng Qi, Chenglei Yang,Lu Wang, Path Planning in Virtual Museum Based on Polygon’s Voronoi Diagram, Proceedings of Edutainment 2006, Hangzhou, China, 2006.(EI)


Yang Chenglei,Lu Wang,Wang Xiaoting, Xu Yanning, Meng Xiangxu, A System Framework and Key Techniques for Multi-user Cooperative Interaction in Virtual Museum Based on Voronoi Diagram, The 9th International Conference on CSCW in Design,May 24-26, 2005, Coventry, UK. pp. 966-970.(EI)


Xu Yanning,Lu Wang,Wang Xiaoting, Yang, Cheng-lei, Meng Xiang-xu, Gong Bin, Cooperative Design and Data Management of Virtual Museum Based on Voronoi Diagram, The 9th International Conference on CSCW in Design,May 24-26,2005,Coventry,UK. p889-892.(EI)


Project

主持项目:

  • 2019.01-2022.12 大规模三维场景高度真实感并行绘制技术,国家自然科学基金面上项目(61872223)

  • 2017.07-2020.12 基于动力学的视觉特效并行模拟技术和引擎,国家重点研发计划(2017YFB0203002),子课题

  • 2015.07-2020.06 大规模场景高度真实感并行渲染方法研究,山东大学青年学者未来计划(2015WLJH41)

  • 2014.01-2016.12 向影视动漫行业的渲染系统关键技术研发与应用,山东省自主创新及成果转化专项(2014ZZCX08201)

  • 2015.01-2018.12 基于浮雕绘画元素的立体浅浮雕生成方法研究,国家自然科学基金面上项目(61472224)

  • 2011.01-2013.12 三维人脸混合特征提取和艺术化绘制方法研究,国家自然科学基金(61003149)

  • 2010.11-2013.11几何数据的风格化表示与绘制方法研究,山东省自然科学基金(ZR2010FQ011)

  • 2010.01-2011.12 大规模三维数据并行建模技术研究,中国博士后科学基金(20090461221)

  • 2010.01-2011.12 基于低精度网格模型的实时优化渲染技术研究,山东省博士后创新项目专项资金(200902032)

  • 2010.01-2012.12 基于GPU Cluster的大规模场景实时绘制技术,山东大学自主创新基金

参加项目:

  • 2017.07-2020.12 数字媒体高真实感并行渲染关键技术与高性能应用软件系统,国家重点研发计划 (2017YFB0203000),负责人:孟祥旭

  • 2012.01-2015.12 真实感动漫渲染系统研究与应用,863计划(2012AA01A306),负责人:屠长河

  • 2013.01-2015.12 飞翔影院关键技术研究,国家科技支撑计划(2013BAH39F02),负责人:杨承磊 

  • 2011.01-2014.12 数字多媒体表示与处理理论及关键技术,NSFC-广东联合基金项目(U1035004),负责人:孟祥旭

 

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