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Lu Wang (王璐)


Correspondence: School of Computer Science and Technology, Software Park Campus, Shandong University, No.1500, Shunhua Road, Jinan, Shandong Province, P.R. China
Zip Code: 250101
Email: luwang_hcivr@sdu.edu.cn
URL: http://vr.sdu.edu.cn/~wanglu

Vita

I am now an associate professor in School of Computer Science and Technology of Shandong University, and a member of the HCI&VR Group. I received my Ph.D. degree in the Department of Computer Science and Technology at Shandong University of China in 2009. My research interests include photorealistic rendering, non-photorealistic rendering, geometric modeling, and human computer interaction etc.

Publications

Chun-meng Kang, Lu Wang, Yan-ning Xu, Xiang-xu Meng, A survey of Photon Mapping State-of-the-Art Research and Future Challenges, Frontiers of Information Technology & Electronic Engineering,17(3):185-199, March 2016.(SCI)
Chun-meng Kang, Lu Wang, Yan-ning Xu, Xiang-xu Meng, Yuan-jie Song, Adaptive Photon Mapping Based on Gradient, Journal of Computer Science and Technology, 31(1): 217–224, Jan. 2016. (SCI, IF:0.64)
Siyuan Qiu, Lu Wang, and Laikuan Wong. 2016. Pressure-based touch positioning techniques for 3D objects. In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D '16). ACM, New York, NY, USA, 199-200.
Chunmeng Kang, Lu Wang , Xiangxu Meng, and Yanning Xu. 2016. Progressive photon mapping with sample elimination. In Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D '16). ACM, New York, NY, USA, 201-201.
Liming Lou, Lu Wang, Xiangxu Meng, Stylized strokes for coherent line drawings, Journal of Computational Visual Media, 1(1):79-89, March 2015.
Chun-meng Kang, Lu Wang, Pei Wang, Yan-ning Xu, Xiangxu Meng, Coherent Photon Mapping on the Intel MIC Architecture, Journal of Computer Science and Technology, 30(3):519-527, May 2015. (SCI, IF:0.64)
宋元杰,王璐,孟祥旭,采用Intel集成众核架构的并行光线追踪加速方法,计算机辅助设计与图形学学报,27(12): 2313-2322, 2015.12.(EI)
陆巧,王璐,孟祥旭,结合深度图像和强度图像的人脸浅浮雕生成方法,计算机辅助设计与图形学学报,27(7):1172-1181, 2015.7.(EI)
Qiong Zeng , Ralph R. Martin , Lu Wang, Jonathan A. Quinn , Yuhong Sun , Changhe Tu, Region-based Bas-relief Generation from a Single Image, Graphical Models(GMOD),76(3):140-151, 2014. (SCI, IF:1.161)
Lu Wang, Li-ming Lou, Cheng-lei Yang, Yue-zhu Huang, Xiang-xu Meng, Portrait drawing from corresponding range and intensity images, Journal of Zhejiang University SCIENCE C (Computers & Electronics), 14(7):530-541, 2013. (SCI: 000321971400007)
Liming Lou, Lu Wang, Xiangxu Meng, Coherent Stylized Lines for Mesh Surfaces by Contour Triangles, 13th International Conference on Computer-Aided Design and Computer Graphics(CAD/Graphics 2013), pp. 391-392, 2013.(EI:20142317781406)
Qiao Lu , Lu Wang, Li-ming Lou, Hai-dong Zheng, Evaluating line drawings of human face, 2013 Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA 2013, no.6694337, pp.1-9. (EI:20140717305314)
Lu Wang, Tiow-Seng Tan, Chi-Wan Lim, Xiang-Xu Meng, Cheng Du, Zhen-fang Ji, Efficient Implementation of Point Set Reconstruction by Multi-Layer Peeling Algorithm, Computers & Graphics, 35(2):208-217, 2011 April. (SCI: 000289395900006)
Chenglei Yang, Lu Wang, Bing Sun, Xu Yin, Xiaoting Wang, Li Liu, Lin Lu, Natural Interaction Based Online Military Boxing Learning System, International Journal of Distance Education Technologies (IJDET),11(3):98-108,2013.(EI:20140617286184)
屠建军,王璐,屠长河,孟祥旭,基于GPU的网格模型平滑阴影的实时绘制,计算机辅助设计与图形学学报,23(1):138-143, 2011. (EI: 20111013731826)
Lu Wang, Hai-sen Zhao, Wan Chen, Cheng-lei Yang, Xiang-xu Meng, O3D-based personal museum designing system in virtual learning environment, Int. J. Cont. Engineering Education and Life-Long Learning, 21(1):55-71, 2011. (EI: 20111613927319 )
Lu Wang, Jian-wei Guo, Cheng-lei Yang, Hai-seng Zhao, Xiang-xu Meng, O3D-Based Game Learning Environments for Cultural Heritage Online Education. Entertainment for Education, Lecture Notes in Computer Science, v.6249:417-428, 2010. (EI: 20103813239099 )
Hai-sen Zhao, Lu Wang, Jian-wei Guo, Yin-ping Zhou,Yuan wang, Xiao-nan Cao, Cheng-lei Yang, Xiang-xu Meng, Design and Implementation of Personal Museum-based on O3D,The 14th Global Conference on Computers in Education, 2010, pp.128-132.
Lu Wang, Tiow-Seng Tan, Chi-Wan Lim, Cheng Du, Xiang-xu Meng, Streaming Surface Reconstruction on Spacially Coherent Point Sets, Pacific Graphics 2009, pp.59-62.
Lu Wang, Chun-mei Duan, Cheng-lei Yang, Xiang-xu Meng, Real-time Cartoon-style Rendering of Coarse mesh surfaces, Aisagraph2008, Tokyo, Japan, 2(2):86-93, 2008.
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, Bin Chan and Dongming Yan, Silhouette smoothing for real-time rendering of mesh surfaces, IEEE Transactions on Visualization and Computer Graphics, 14(3): 640-652,2008. (SCI: 000253880100014)
Lu Wang, Chenglei Yang, Meng Qi, Rui Wang, Xiangxu Meng, Xiaoting Wang, Design of a Walkthrough System for Virtual Museum Based on Voronoi Diagram, The 3rd International Symposium on Voronoi Diagrams in Science and Engineering (ISVD 2006), Canada,2006.(EI)
Chenglei Yang, Pu Shi, Wei Zao,Lu Wang,Xiangxu Meng, Jiaye Wang, New Intersection Algorithm of Convex Polygons Based on Voronoi Diagrams, The 3rd International Symposium on Voronoi Diagrams in Science and Engineering (ISVD 2006), Canada,2006. (EI)
Xiangxu Meng, Meng Qi, Chenglei Yang, Lu Wang, Path Planning in Virtual Museum Based on Polygon’s Voronoi Diagram, Proceedings of Edutainment 2006, Hangzhou, China, 2006.(EI)
Yang Chenglei, Lu Wang,Wang Xiaoting, Xu Yanning, Meng Xiangxu, A System Framework and Key Techniques for Multi-user Cooperative Interaction in Virtual Museum Based on Voronoi Diagram, The 9th International Conference on CSCW in Design,May 24-26, 2005, Coventry, UK. pp. 966-970.(EI)
Xu Yanning, Lu Wang,Wang Xiaoting, Yang, Cheng-lei, Meng Xiang-xu, Gong Bin, Cooperative Design and Data Management of Virtual Museum Based on Voronoi Diagram, The 9th International Conference on CSCW in Design,May 24-26,2005,Coventry,UK. p889-892.(EI)

Project

    主持项目:
  • 2015.07-2020.06 大规模场景高度真实感并行渲染方法研究,山东大学青年学者未来计划(2015WLJH41)
  • 2014.01-2016.12 向影视动漫行业的渲染系统关键技术研发与应用,山东省自主创新及成果转化专项(2014ZZCX08201)
  • 2015.01-2018.12 基于浮雕绘画元素的立体浅浮雕生成方法研究,国家自然科学基金面上项目(61472224)
  • 2011.01-2013.12 三维人脸混合特征提取和艺术化绘制方法研究,国家自然科学基金(61003149)
  • 2010.11-2013.11几何数据的风格化表示与绘制方法研究,山东省自然科学基金(ZR2010FQ011)
  • 2010.01-2011.12 大规模三维数据并行建模技术研究,中国博士后科学基金(20090461221)
  • 2010.01-2011.12 基于低精度网格模型的实时优化渲染技术研究,山东省博士后创新项目专项资金(200902032)
  • 2010.01-2012.12 基于GPU Cluster的大规模场景实时绘制技术,山东大学自主创新基金

  • 参加项目:
  • 2012.01-2015.12 真实感动漫渲染系统研究与应用,863计划(2012AA01A306)
  • 2011.01-2014.12 数字多媒体表示与处理理论及关键技术,NSFC-广东联合基金项目(U1035004)
  • 2009.12-2012.12 中国传统文化的数字艺术再现关键技术研究,山东大学交叉学科自主创新基金(2009JC013)

Course


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Updated on Jan. 20, 2016